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The Flare Trap 2m is an item which is crafted from Scrap Metal, a Flare Round and Barbed Wire Coil components and can be placed on the property of a base. This trap has a 2 m tripwire.

Overview[]

The Flare Trap 2m is not necessarily a trap, but instead an early warning device. After being placed on the base property, if a player, mutant or wildlife cross the area where the Flare Trap 2m is placed, it will be triggered to fire off a Flare Round, alerting anyone on the base premises that something is moving around outside. The trap once tripped can only be reset if the player has another Flare Round. Players cannot be harmed by the Flare Trap and thus they can be used on PVE servers without issue.

Placement[]

To place the item, players will need to right-click the item in their inventories, and choose "Place". A preview of the item's placement will appear in front of the player's field of view, bound to the player's movement and direction.

Rotation of the part can be done by holding the Alt key, and moving the mouse side to side. If the placement of the item is suitable, the item will be highlighted in green. If the placement is invalid, the item will be highlighted in red.

Players will only be able to build within 30 meters of a Plot Sign.

Recipe[]

The following resources are required to craft a Flare Trap 2m:

TrapFlare2mPacked 48 Flare Trap 2m


The crafting recipe can be found in the Weapons menu under the Traps sub-heading.

Related Item[]

Flare Trap 2m is related to the Flare Trap which has the same function with the exception that it has a shorter 1 m tripwire and takes one less Barbed Wire Coil to create.

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